Traits
Mineral Growth (Legend)
Mineral Growth can be any of the following: Metals, gems, pearls, or synthetic gems (One mineral per trait token). This trait applies mineral growth to the skin patterns and existing traits! You need a spikes/horn trait to have growths. Entire body can not be covered in mineral growth.
Special Blood (Legend)
Allows glitter, glowing, or gradient blood appearance. One mutation per trait token.
Air Pouches (Legend)
Can be inflated or deflated. It can be located anywhere on the body.
Brute Body (Legend)
Grants both the wide-chested appearance with large paws.
Fae Body (Legend)
Hooves and arm fins must both be present in the design.





